Skip To Main Content

Cardboard + Creativity = an Arcade Adventure!

Arcade at Seely Place

Maze Mania … Rocket Launch … Balls of Fury … these were just some of the games of skill and chance in Seely Place Elementary’s Arcade—it was a carnival of creativity made from little more than cardboard, paint and tape, plus a lot of imagination!

The Arcade is a sixth-grade tradition at Edgemont School District. The students work with science teachers Lindsay Lugo at Seely Place and Maureen Adams at Greenville to develop original concepts, draft blueprints and build their designs into fully operational games.

The project supports students understanding of the relationship between force and motion, provides an engaging outlet for creativity and art, and fosters the essential engineering design skillset of testing, revising and trying again.

While much planning occurred in class, the games are constructed at home, requiring students to collaborate, revise plans and work through real-world constraints. 

“Arcade Day is a celebration of student creativity and teamwork that brings learning to life,” said Eve Feuerstein, Seely Place principal.

Younger students visiting the Arcade take in a rainbow of games, including a big red, white and blue slide, a ring toss that looks like an ice-cream stand, and a flock of yellow duckies at a table hosted by two students dressed as ducks … and have a hard time deciding what to try first!

The older students are welcoming and kind, and help their customers roll balls through mazes, toss paper planes through hoops, move soccer players in foosball, and more. Children take turns, encourage each other, and trade smiles. 

 “Arcade Day stretches our students’ academic, social and emotional growth,” said Greenville Principal Marisa Ferrara. The sixth graders at Greenville will be hosting their Arcade on May 21. “Seeing that in action that makes me so proud.”